Amber Bobnar is
mom to the sweetest and cutest little boy, Ivan. Ivan is seven years old and
was born blind and multiply disabled. Ivan attends the Lower School at Perkins
School for the Blind and
Amber runs the WonderBaby.org website, a support and information site for
parents of children who are visually impaired.
I love games. I’m not a big time gamer or anything, but give
me a pack of cards or a board game and I’m in heaven.
When my son Ivan was born blind and with multiple
disabilities I have to admit that one of my first thoughts was that he would
never be able to play a game. No Candy
Land or Shoots & Ladders, no Go Fish or Old Maid. I was so very sad to lose that play time with him, but I
knew we could play in other ways.
Ivan loves to play physical games (wrestling being at the
top of the list) and any kind of sensory play is a huge hit with him. Now that
Ivan is seven I realize that he is actually ready to start to learn about competitive
play. Thinking about what makes a “game” competitive I figure that Ivan needs
to learn three basic skills first:
·
Taking turns
·
Sharing
·
Winning!
The first two are necessary social skills… but the third? I
guess it’s a good life lesson, but could be a lot harder to teach!
So my tactic has been to play with apps on the iPad. Ivan
loves simple apps that make a lot of sound. He’s totally blind, so colors and pictures
don’t have any meaning for him, but the immediate feedback of sound when he
touches the iPad screen is highly motivating.
One of his favorite apps is iLoveFireworks.
A single tap on the screen creates a small firework *boom*. A full hand on the screen creates a large *BOOM!* And a sweep of
your hand across the screen makes a multiple *boom*boom*BOOM!!*
Just playing with
this app has taught Ivan about cause and effect and has helped with his hand
and finger control. The more he can wiggle his fingers or move his hand, the
better response he gets from the app. It was clear right away that not only was
this motivating for him, but he was also placing a higher value on the high output sounds. The bigger a display of fireworks
he could get, the better. So I started to follow his lead and respond to his
fireworks emotionally: “Oh no! That firework was so small! How disappointing!”
or “YAY! That was HUGE! How
wonderful!”
He picked up on my responses
and this just increased his awareness that BIG was good and small was
disappointing.
Then I introduced
turn taking and sharing. That wasn’t easy! I let him have lots of turns then
would take the iPad for “mommy’s turn.” He was not pleased when it was mommy’s
turn, but after a while he realized that the iPad always comes back, so he
learned to wait his turn.
Then I started the
game, albeit a very simple one:
·
First mommy
takes a turn and makes a very small firework: “Oh, that was so small. Oh well.”
·
Then
it’s Ivan’s turn and he makes a bigger firework: “Wow! That was GREAT! Your
firework was BIGGER! You win!”
Since Ivan had
already learned that bigger was better and that we were taking turns, it really
didn’t take him very long to figure out that we were comparing our fireworks
and that the bigger one was the “winner.” He was thrilled and couldn’t get
enough.
Of course, I always
let him win at first. When we first played a game where I won, he was quite
upset about it… and that’s a good thing! That’s the proper response to losing a
game and I was so proud of him when he was a sore loser – it means he’s getting
it!
Now we have to work
on how to lose graciously….
To hear more from Amber on what links she finds helpful for children with visual impairments
please check out the Wonderbaby.org's ipad reviews.
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